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Star Citizen FPS Ballistics Database

Scorch Plasma Grenade

Star CitizenKastak ArmsGrenadeEnergy
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The Scorch Plasma Grenade is an energy grenade in Star Citizen, made by Kastak Arms. Its continuous beam deals 50 damage per second against an unarmored torso.

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01Specifications1 fire mode

Alpha damage
25
dmg/sec - vs Default
Fire rate
-
Sustained DPS
25
dmg/sec - vs Default
Magazine
-
rounds
Range
4.2
meters - blast radius
Projectile
-
m/s
Range4.2 m / 4800 m scale

02Damage, grenades to kill & TTKper armor class - Burning field

Body region: Head vs Super Heavy armor

The Scorch Plasma Grenade is a continuous beam - against a Super Heavy helmet it deals 4.7 dmg/s, killing in 21.33s.

Torso
ArmorDmgper secondSTKgrenades to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked50/s—2s———
Default25/s—4s———
Undersuit23.75/s—4.211s———
Flightsuit21.25/s—4.706s———
Light20/s—5s———
Hv Util?18.75/s—5.333s———
Medium17.5/s—5.714s———
Heavy15/s—6.667s———
Super Heavy3.125/s—32s———
Head
ArmorDmgper secondSTKgrenades to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked100/s—1s———
Default37.5/s—2.667s———
Undersuit35.625/s—2.807s———
Flightsuit31.875/s—3.137s———
Light30/s—3.333s———
Hv Util?28.125/s—3.556s———
Medium26.25/s—3.81s———
Heavy22.5/s—4.444s———
Super Heavy4.688/s—21.331s———
Arms/Legs
ArmorDmgper secondSTKgrenades to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked37.5/s—2.667s———
Default20/s—5s———
Undersuit19/s—5.263s———
Flightsuit17/s—5.882s———
Light16/s—6.25s———
Hv Util?15/s—6.667s———
Medium14/s—7.143s———
Heavy12/s—8.333s———
Super Heavy2.5/s—40s———
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = grenades to kill. Computed at 0 m against the 100 HP health pool.

03Frequently askedQuick answers

How much damage does the Scorch Plasma Grenade do?

The Scorch Plasma Grenade deals 25 damage per second as a continuous beam.

How long does the Scorch Plasma Grenade take to kill?

As a continuous beam it kills by sustained damage - about 5.714 seconds on a Medium-armored torso.

04More grenades