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Star Citizen FPS Ballistics Database

Boomtube Rocket Launcher

Star CitizenGrey's MarketLargeSpecialBallistic

The Boomtube Rocket Launcher is a large ballistic special in Star Citizen, made by Grey's Market. It hits for 82040 damage per shot at 500 rpm, dropping an unarmored target in 1 shot. Against Medium armor it kills with a single torso shot.

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01Specifications1 fire mode

Alpha damage
41020
dmg/shot - vs Default
Fire rate
500rpm
9 shots/min? - capped at 9 carried
Sustained DPS
-
dmg/sec - vs Default
Magazine
1
rounds
Range
2160
meters
Projectile
135
m/s
Range2160 m / 4800 m scale

02Damage, shots to kill & TTKper armor class - Single

Body region: Head vs Super Heavy armor

The Boomtube Rocket Launcher one-shots a Super Heavy helmet.

Torso
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked820401shotinstant———
Default410201shotinstant———
Undersuit410191shotinstant———
Flightsuit369171shotinstant———
Light369161shotinstant———
Hv Util?266651shotinstant———
Medium28406.51shotinstant———
Heavy266621shotinstant———
Super Heavypendingpendingpendingpendingpendingpending
Head
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked1640801shotinstant———
Default615301shotinstant———
Undersuit61528.51shotinstant———
Flightsuit55375.51shotinstant———
Light553741shotinstant———
Hv Util?39997.51shotinstant———
Medium42609.751shotinstant———
Heavy399931shotinstant———
Super Heavypendingpendingpendingpendingpendingpending
Arms/Legs
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked615301shotinstant———
Default328161shotinstant———
Undersuit32815.21shotinstant———
Flightsuit29533.61shotinstant———
Light29532.81shotinstant———
Hv Util?213321shotinstant———
Medium22725.21shotinstant———
Heavy21329.61shotinstant———
Super Heavypendingpendingpendingpendingpendingpending
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Frequently askedQuick answers

How much damage does the Boomtube Rocket Launcher do?

The Boomtube Rocket Launcher deals 41020 damage per shot at 500 rpm.

How many shots to kill with the Boomtube Rocket Launcher?

1 torso shot against an unarmored target, and 1 shot against Medium armor (against the shared 100 HP health pool).

What is the Boomtube Rocket Launcher's muzzle velocity?

Its projectile travels at 135 m/s.

04More specials