StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Vendetta HMG

Apocalypse ArmsLargeSpecialBallistic

The Vendetta HMG is a large ballistic special from Apocalypse Arms. It hits for 37 damage per shot at 1000 rpm, dropping an unarmored target in 3 shots. Against Medium armor it needs 8 torso shots - a time-to-kill of 0.42 seconds. Crafting uses Riccite, Tungsten; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
1000rpm
belt-fed
Alpha damage
18.5
dmg/shot - default
Sustained DPS
308
dmg/sec
Magazine
1000
rounds
Range
1600
meters
Projectile
800
m/s
Effective range - loses 0.01 dmg/m past 50 m, never below 10 dmg1600 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Rapid

Values for Rapid fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Vendetta HMG takes 7 shots to kill a Heavy helmet. Craft a +0.1% Impact Force roll to make it 6 shots - within reach.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked373shots0.12s≥ 35.14%
Default18.56shots0.3s≥ 8.11%
Undersuit17.5756shots0.3s≥ 13.8%
Flightsuit15.7257shots0.36s≥ 5.99%
Light14.87shots0.36s≥ 12.61%≥ 15.5%
Hv Util13.8758shots0.42s≥ 2.96%≥ 6.51%
Medium12.958shots0.42s≥ 10.31%≥ 15.25%
Heavy11.110shots0.54s≥ 0.1%≥ 7.25%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked1111shotinstant
Default27.754shots0.18s≥ 20.12%
Undersuit26.3624shots0.18s≥ 26.44%
Flightsuit26.3624shots0.18s≥ 26.44%
Light22.25shots0.24s≥ 12.61%≥ 15.5%
Hv Util20.8125shots0.24s≥ 20.12%≥ 24.27%
Medium19.4256shots0.3s≥ 2.96%≥ 7.57%
Heavy16.657shots0.36s≥ 0.1%≥ 7.25%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked22.25shots0.24s≥ 12.61%
Default14.87shots0.36s≥ 12.61%
Undersuit14.068shots0.42s≥ 1.61%
Flightsuit12.588shots0.42s≥ 13.56%
Light11.849shots0.48s≥ 5.57%≥ 8.28%
Hv Util11.110shots0.54s≥ 0.1%≥ 3.55%
Medium10.3610shots0.54s≥ 7.25%≥ 12.05%
Heavy8.8812shots0.66s≥ 2.38%≥ 9.69%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Vendetta HMG do?

The Vendetta HMG deals 18.5 damage per shot at 1000 rpm.

How many shots to kill with the Vendetta HMG?

3 torso shots against an unarmored target, and 8 shots against Medium armor (against the shared 100 HP health pool).

What is the Vendetta HMG's time to kill (TTK)?

About 0.42 seconds to drop a Medium-armored torso.

What is the Vendetta HMG's muzzle velocity?

Its projectile travels at 800 m/s, with damage falloff starting at 50 m.

05More specials