StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Scourge Railgun

Apocalypse ArmsLargeSpecialBallistic
A charged anti-vehicle slug: a direct hit (24000) one-shots any target including super-heavy armor, and it also bursts for 60 Physical in a 5-8 m radius. Sustained DPS is hidden - the figure is real but so far off-scale it tells you nothing next to any other weapon.

The Scourge Railgun is a large ballistic special from Apocalypse Arms. It hits for 48000 damage per shot at 24 rpm, dropping an unarmored target in 1 shot. Against Medium armor it needs 1 torso shot - a time-to-kill of 2.5 seconds.

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01Specifications1 fire mode

Fire rate
24rpm
19 shots/min? - incl. 3s reloads
Alpha damage
24000
dmg/shot - default
Sustained DPS
9600
dmg/sec
Magazine
5
rounds
Range
200
meters
Projectile
50
m/s
Effective range200 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Charge

Body region: Head vs Heavy armor

The Scourge Railgun one-shots a Heavy helmet.

Torso

ArmorDmg / shotSTKTTKbasemax craftedpremium?
Naked480001shotinstant
Default240001shotinstant
Undersuit228001shotinstant
Flightsuit204001shotinstant
Light192001shotinstant
Hv Util180001shotinstant
Medium168001shotinstant
Heavy144001shotinstant

Head

ArmorDmg / shotSTKTTKbasemax craftedpremium?
Naked1440001shotinstant
Default360001shotinstant
Undersuit342001shotinstant
Flightsuit342001shotinstant
Light288001shotinstant
Hv Util270001shotinstant
Medium252001shotinstant
Heavy216001shotinstant

Arms/Legs

ArmorDmg / shotSTKTTKbasemax craftedpremium?
Naked288001shotinstant
Default192001shotinstant
Undersuit182401shotinstant
Flightsuit163201shotinstant
Light153601shotinstant
Hv Util144001shotinstant
Medium134401shotinstant
Heavy115201shotinstant
The three Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Frequently askedQuick answers

How much damage does the Scourge Railgun do?

The Scourge Railgun deals 24000 damage per shot at 24 rpm.

How many shots to kill with the Scourge Railgun?

1 torso shot against an unarmored target, and 1 shot against Medium armor (against the shared 100 HP health pool).

What is the Scourge Railgun's muzzle velocity?

Its projectile travels at 50 m/s.

04More specials