StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Coda Pistol

Kastak ArmsSmallPistolBallistic

The Coda Pistol is a small ballistic pistol from Kastak Arms. It hits for 120 damage per shot at 180 rpm, dropping an unarmored target in 1 shot. Against Medium armor it needs 3 torso shots - a time-to-kill of 0.667 seconds. Crafting uses Aluminum, Hephaestanite, Iron; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
180rpm
54 shots/min? - capped at 54 carried
Alpha damage
60
dmg/shot - default
Sustained DPS
180
dmg/sec
Magazine
6
rounds
Range
1100
meters
Projectile
550
m/s
Effective range - loses 0.2 dmg/m past 55 m, never below 35 dmg1100 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Single

Values for Single fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Coda Pistol takes 2 shots to kill a Heavy helmet. Even its best craft roll (+7.5% Impact Force) can't drop a shot here.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked1201shotinstant
Default602shots0.333s≥ 66.67%
Undersuit572shots0.333s≥ 75.44%
Flightsuit512shots0.333s≥ 96.08%
Light483shots0.667s≥ 4.17%≥ 6.84%
Hv Util453shots0.667s≥ 11.11%≥ 14.94%
Medium423shots0.667s≥ 19.05%≥ 24.38%
Heavy363shots0.667s≥ 38.89%≥ 48.81%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked3601shotinstant
Default902shots0.333s≥ 11.11%
Undersuit85.52shots0.333s≥ 16.96%
Flightsuit85.52shots0.333s≥ 16.96%
Light722shots0.333s≥ 38.89%≥ 42.45%
Hv Util67.52shots0.333s≥ 48.15%≥ 53.26%
Medium632shots0.333s≥ 58.73%≥ 65.84%
Heavy542shots0.333s≥ 85.19%≥ 98.41%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked722shots0.333s≥ 38.89%
Default483shots0.667s≥ 4.17%
Undersuit45.63shots0.667s≥ 9.65%
Flightsuit40.83shots0.667s≥ 22.55%
Light38.43shots0.667s≥ 30.21%≥ 33.55%
Hv Util363shots0.667s≥ 38.89%≥ 43.68%
Medium33.63shots0.667s≥ 48.81%≥ 55.47%
Heavy28.84shots1s≥ 15.74%≥ 24.01%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Coda Pistol do?

The Coda Pistol deals 60 damage per shot at 180 rpm.

How many shots to kill with the Coda Pistol?

1 torso shot against an unarmored target, and 3 shots against Medium armor (against the shared 100 HP health pool).

What is the Coda Pistol's time to kill (TTK)?

About 0.667 seconds to drop a Medium-armored torso.

What is the Coda Pistol's muzzle velocity?

Its projectile travels at 550 m/s, with damage falloff starting at 55 m.

05More pistols