StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Salvo Frag Pistol

Hedeby GunworksSmallPistolBallistic

The Salvo Frag Pistol is a small ballistic pistol from Hedeby Gunworks. It hits for 90 damage per shot at 170 rpm, dropping an unarmored target in 2 shots. Against Medium armor it needs 4 torso shots - a time-to-kill of 1.059 seconds. Crafting uses Aluminum, Hephaestanite, Iron; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications2 fire modes

Fire rate
170rpm
72 shots/min? - capped at 72 carried
Alpha damage
45
dmg/shot - default
Sustained DPS
128
dmg/sec
Magazine
8
rounds
Range
1100
meters
Projectile
550
m/s
Effective range - loses 0.08 dmg/m past 30 m, never below 25 dmg1100 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Single

Values for Single fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Salvo Frag Pistol takes 3 shots to kill a Heavy helmet. Even its best craft roll (+7.5% Impact Force) can't drop a shot here.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked902shots≈ 0.353s≥ 11.11%
Default453shots≈ 0.706s≥ 11.11%
Undersuit42.753shots≈ 0.706s≥ 16.96%
Flightsuit38.253shots≈ 0.706s≥ 30.72%
Light363shots≈ 0.706s≥ 38.89%≥ 42.45%
Hv Util33.753shots≈ 0.706s≥ 48.15%≥ 53.26%
Medium31.54shots≈ 1.059s≥ 5.82%≥ 10.56%
Heavy274shots≈ 1.059s≥ 23.46%≥ 32.28%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked2701shotinstant
Default67.52shots≈ 0.353s≥ 48.15%
Undersuit64.1252shots≈ 0.353s≥ 55.95%
Flightsuit64.1252shots≈ 0.353s≥ 55.95%
Light542shots≈ 0.353s≥ 85.19%≥ 89.93%
Hv Util50.6252shots≈ 0.353s≥ 97.53%≥ 104.34%
Medium47.253shots≈ 0.706s≥ 5.82%≥ 10.56%
Heavy40.53shots≈ 0.706s≥ 23.46%≥ 32.28%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked542shots≈ 0.353s≥ 85.19%
Default363shots≈ 0.706s≥ 38.89%
Undersuit34.23shots≈ 0.706s≥ 46.2%
Flightsuit30.64shots≈ 1.059s≥ 8.93%
Light28.84shots≈ 1.059s≥ 15.74%≥ 18.71%
Hv Util274shots≈ 1.059s≥ 23.46%≥ 27.71%
Medium25.24shots≈ 1.059s≥ 32.28%≥ 38.2%
Heavy21.65shots≈ 1.412s≥ 15.74%≥ 24.01%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Salvo Frag Pistol do?

The Salvo Frag Pistol deals 45 damage per shot at 170 rpm.

How many shots to kill with the Salvo Frag Pistol?

2 torso shots against an unarmored target, and 4 shots against Medium armor (against the shared 100 HP health pool).

What is the Salvo Frag Pistol's time to kill (TTK)?

About 1.059 seconds to drop a Medium-armored torso.

What is the Salvo Frag Pistol's muzzle velocity?

Its projectile travels at 550 m/s, with damage falloff starting at 30 m.

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