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Star Citizen FPS Ballistics Database

Pulse Pistol

Star CitizenVerified Offworld Laser TechnologiesSmallPistolEnergy

The Pulse Pistol is a small energy pistol in Star Citizen, made by Verified Offworld Laser Technologies. It hits for 23.5 damage per shot at 500 rpm, dropping an unarmored target in 5 shots. Against Medium armor it needs 13 torso shots - a time-to-kill of 1.44 seconds. Crafting uses Lindinium, Gold, Janalite; the tables below list the Impact Force needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Alpha damage
11.75
dmg/shot - vs Default
Fire rate
500rpm
353 shots/min? - incl. 3s reloads
Sustained DPS
98
dmg/sec - vs Default
Magazine
60
rounds
Range
1200
meters
Projectile
600
m/s
Range1200 m / 4800 m scale

02Damage, shots to kill & TTKper armor class - Rapid

Values for Rapid fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Super Heavy armor

The Pulse Pistol takes 46 shots to kill a Super Heavy helmet. Craft +0.88% Impact Force to make it 45 shots - within reach.

Torso
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked23.55shots0.48s≥ 6.39%——
Default11.759shots0.96s≥ 6.39%——
Undersuit11.1629shots0.96s≥ 11.99%——
Flightsuit9.98711shots1.2s≥ 0.14%——
Light9.411shots1.2s≥ 6.39%≥ 9.12%≥ 10.53%
Hv Util?8.81212shots1.32s≥ 3.17%—≥ 8.6%
Medium8.22513shots1.44s≥ 1.32%≥ 5.86%≥ 8.28%
Heavy7.0515shots1.68s≥ 1.32%≥ 8.56%≥ 12.58%
Super Heavy1.46969shots8.16s≥ 0.11%≥ 21.35%—
Head
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked473shots0.24s≥ 6.39%——
Default17.6256shots0.6s≥ 13.48%——
Undersuit16.7446shots0.6s≥ 19.45%——
Flightsuit14.9817shots0.72s≥ 11.26%——
Light14.18shots0.84s≥ 1.32%≥ 3.92%≥ 5.27%
Hv Util?13.2198shots0.84s≥ 8.07%—≥ 13.76%
Medium12.3379shots0.96s≥ 1.33%≥ 5.86%≥ 8.29%
Heavy10.57510shots1.08s≥ 5.07%≥ 12.58%≥ 16.75%
Super Heavy2.20346shots5.4s≥ 0.88%≥ 22.27%—
Arms/Legs
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked17.6256shots0.6s≥ 13.48%——
Default9.411shots1.2s≥ 6.39%——
Undersuit8.9312shots1.32s≥ 1.81%——
Flightsuit7.9913shots1.44s≥ 4.3%——
Light7.5214shots1.56s≥ 2.3%≥ 4.92%≥ 6.28%
Hv Util?7.0515shots1.68s≥ 1.32%—≥ 6.65%
Medium6.5816shots1.8s≥ 1.32%≥ 5.86%≥ 8.28%
Heavy5.6418shots2.04s≥ 4.3%≥ 11.75%≥ 15.89%
Super Heavy1.17586shots10.2s≥ 0.13%≥ 21.37%—
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Pulse Pistol do?

The Pulse Pistol deals 11.75 damage per shot at 500 rpm.

How many shots to kill with the Pulse Pistol?

5 torso shots against an unarmored target, and 13 shots against Medium armor (against the shared 100 HP health pool).

What is the Pulse Pistol's time to kill (TTK)?

About 1.44 seconds to drop a Medium-armored torso.

What is the Pulse Pistol's muzzle velocity?

Its projectile travels at 600 m/s.

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