StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Custodian SMG

Kastak ArmsMediumSMGEnergy

The Custodian SMG is a medium energy smg from Kastak Arms. It hits for 26 damage per shot at 800 rpm, dropping an unarmored target in 4 shots. Against Medium armor it needs 11 torso shots - a time-to-kill of 0.75 seconds. Crafting uses Corundum, Copper, Aphorite; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications3 fire modes

Fire rate
800rpm
480 shots/min? - incl. 3s reloads
Alpha damage
13
dmg/shot - default
Sustained DPS
173
dmg/sec
Magazine
60
rounds
Range
1200
meters
Projectile
600
m/s
Effective range1200 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Rapid

Values for Rapid fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Custodian SMG takes 9 shots to kill a Heavy helmet. Craft a +6.84% Impact Force roll to make it 8 shots - within reach.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked264shots0.225s≥ 28.21%
Default138shots0.525s≥ 9.89%
Undersuit12.359shots0.6s≥ 1.21%
Flightsuit11.0510shots0.675s≥ 0.55%
Light10.410shots0.675s≥ 6.84%≥ 9.58%
Hv Util9.7511shots0.75s≥ 2.56%≥ 6.1%
Medium9.111shots0.75s≥ 9.89%≥ 14.81%
Heavy7.813shots0.9s≥ 6.84%≥ 14.47%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked782shots0.075s≥ 28.21%
Default19.56shots0.375s≥ 2.56%
Undersuit18.5256shots0.375s≥ 7.96%
Flightsuit18.5256shots0.375s≥ 7.96%
Light15.67shots0.45s≥ 6.84%≥ 9.58%
Hv Util14.6257shots0.45s≥ 13.96%≥ 17.89%
Medium13.658shots0.525s≥ 4.66%≥ 9.34%
Heavy11.79shots0.6s≥ 6.84%≥ 14.47%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked15.67shots0.45s≥ 6.84%
Default10.410shots0.675s≥ 6.84%
Undersuit9.8811shots0.75s≥ 1.21%
Flightsuit8.8412shots0.825s≥ 2.84%
Light8.3213shots0.9s≥ 0.16%≥ 2.73%
Hv Util7.813shots0.9s≥ 6.84%≥ 10.52%
Medium7.2814shots0.975s≥ 5.66%≥ 10.39%
Heavy6.2417shots1.2s≥ 0.16%≥ 7.31%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Custodian SMG do?

The Custodian SMG deals 13 damage per shot at 800 rpm.

How many shots to kill with the Custodian SMG?

4 torso shots against an unarmored target, and 11 shots against Medium armor (against the shared 100 HP health pool).

What is the Custodian SMG's time to kill (TTK)?

About 0.75 seconds to drop a Medium-armored torso.

What is the Custodian SMG's muzzle velocity?

Its projectile travels at 600 m/s.

05More smgs