StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Quartz SMG

Verified Offworld Laser TechnologiesMediumSMGEnergy

The Quartz SMG is a medium energy smg from Verified Offworld Laser Technologies. It hits for 45 damage per shot at 600 rpm, dropping an unarmored target in 3 shots. Against Medium armor it needs 7 torso shots - a time-to-kill of 0.6 seconds. Crafting uses Tungsten, Gold, Carinite; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
600rpm
562 shots/min? - incl. 3s reloads
Alpha damage
22.5
dmg/shot - default
Sustained DPS
225
dmg/sec
Magazine
45
rounds - 450 shots
Range
25
meters
Projectile
600
m/s
Effective range25 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Damage Beam

Values for Damage Beam fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Quartz SMG takes 5 shots to kill a Heavy helmet. Even its best craft roll (+20% Impact Force) can't drop a shot here.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked453shots0.2s≥ 11.11%
Default22.55shots0.4s≥ 11.11%
Undersuit21.3755shots0.4s≥ 16.96%
Flightsuit19.1256shots0.5s≥ 4.58%
Light186shots0.5s≥ 11.11%≥ 13.96%
Hv Util16.8756shots0.5s≥ 18.52%≥ 22.61%
Medium15.757shots0.6s≥ 5.82%≥ 10.56%
Heavy13.58shots0.7s≥ 5.82%≥ 13.38%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked1351shotinstant
Default33.753shots0.2s≥ 48.15%
Undersuit32.0624shots0.3s≥ 3.97%
Flightsuit32.0624shots0.3s≥ 3.97%
Light274shots0.3s≥ 23.46%≥ 26.62%
Hv Util25.3124shots0.3s≥ 31.69%≥ 36.23%
Medium23.6255shots0.4s≥ 5.82%≥ 10.56%
Heavy20.255shots0.4s≥ 23.46%≥ 32.28%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked274shots0.3s≥ 23.46%
Default186shots0.5s≥ 11.11%
Undersuit17.16shots0.5s≥ 16.96%
Flightsuit15.37shots0.6s≥ 8.93%
Light14.47shots0.6s≥ 15.74%≥ 18.71%
Hv Util13.58shots0.7s≥ 5.82%≥ 9.47%
Medium12.68shots0.7s≥ 13.38%≥ 18.46%
Heavy10.810shots0.9s≥ 2.88%≥ 10.23%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Quartz SMG do?

The Quartz SMG deals 22.5 damage per shot at 600 rpm.

How many shots to kill with the Quartz SMG?

3 torso shots against an unarmored target, and 7 shots against Medium armor (against the shared 100 HP health pool).

What is the Quartz SMG's time to kill (TTK)?

About 0.6 seconds to drop a Medium-armored torso.

What is the Quartz SMG's muzzle velocity?

Its projectile travels at 600 m/s.

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