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Star Citizen FPS Ballistics Database

Lumin V SMG

Star CitizenKlaus & WernerMediumSMGEnergy

The Lumin V SMG is a medium energy smg in Star Citizen, made by Klaus & Werner. It hits for 42 damage per shot at 700 rpm, dropping an unarmored target in 3 shots. Against Medium armor it needs 7 torso shots - a time-to-kill of 0.643 seconds. Crafting uses Riccite, Copper, Aphorite; the tables below list the Impact Force needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Alpha damage
21
dmg/shot - vs Default
Fire rate
700rpm
560 rpm sustained - 345 shots/min? - incl. 3s reloads
Sustained DPS
196
dmg/sec - vs Default
Magazine
45
rounds
Range
1200
meters
Projectile
600
m/s
Range1200 m / 4800 m scale

02Damage, shots to kill & TTKper armor class - Burst 3

Values for Burst 3 fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Super Heavy armor

The Lumin V SMG takes 26 shots to kill a Super Heavy helmet. Craft +1.58% Impact Force to make it 25 shots - within reach.

Torso
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked423shots0.171s≥ 19.05%——
Default215shots0.407s≥ 19.05%——
Undersuit19.956shots0.493s≥ 0.26%——
Flightsuit17.856shots0.493s≥ 12.05%——
Light16.86shots0.493s≥ 19.05%≥ 22.11%≥ 23.69%
Hv Util?15.757shots0.643s≥ 5.83%—≥ 11.39%
Medium14.77shots0.643s≥ 13.38%≥ 18.46%≥ 21.17%
Heavy12.68shots0.729s≥ 13.38%≥ 21.48%≥ 25.98%
Super Heavy2.62539shots4.029s≥ 0.26%≥ 21.52%—
Head
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked842shots0.086s≥ 19.05%——
Default31.54shots0.321s≥ 5.83%——
Undersuit29.9254shots0.321s≥ 11.39%——
Flightsuit26.7754shots0.321s≥ 24.5%——
Light25.24shots0.321s≥ 32.28%≥ 35.67%≥ 37.43%
Hv Util?23.6255shots0.407s≥ 5.83%—≥ 11.39%
Medium22.055shots0.407s≥ 13.38%≥ 18.46%≥ 21.17%
Heavy18.96shots0.493s≥ 5.83%≥ 13.38%≥ 17.58%
Super Heavy3.93826shots2.657s≥ 1.58%≥ 23.13%—
Arms/Legs
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked31.54shots0.321s≥ 5.83%——
Default16.86shots0.493s≥ 19.05%——
Undersuit15.967shots0.643s≥ 4.43%——
Flightsuit14.288shots0.729s≥ 0.05%——
Light13.448shots0.729s≥ 6.3%≥ 9.02%≥ 10.44%
Hv Util?12.68shots0.729s≥ 13.38%—≥ 19.35%
Medium11.769shots0.814s≥ 6.3%≥ 11.06%≥ 13.6%
Heavy10.0810shots0.964s≥ 10.23%≥ 18.11%≥ 22.48%
Super Heavy2.148shots4.993s≥ 1.32%≥ 22.81%—
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Lumin V SMG do?

The Lumin V SMG deals 21 damage per shot at 700 rpm.

How many shots to kill with the Lumin V SMG?

3 torso shots against an unarmored target, and 7 shots against Medium armor (against the shared 100 HP health pool).

What is the Lumin V SMG's time to kill (TTK)?

About 0.643 seconds to drop a Medium-armored torso.

What is the Lumin V SMG's muzzle velocity?

Its projectile travels at 600 m/s.

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