StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Lumin V SMG

Klaus & WernerMediumSMGEnergy

The Lumin V SMG is a medium energy smg from Klaus & Werner. It hits for 42 damage per shot at 700 rpm, dropping an unarmored target in 3 shots. Against Medium armor it needs 7 torso shots - a time-to-kill of 0.815 seconds. Crafting uses Riccite, Copper, Aphorite; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
700rpm
394 shots/min? - incl. 3s reloads
Alpha damage
21
dmg/shot - default
Sustained DPS
245
dmg/sec
Magazine
45
rounds
Range
1200
meters
Projectile
600
m/s
Effective range1200 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Burst 3

Values for Burst 3 fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Lumin V SMG takes 6 shots to kill a Heavy helmet. Craft a +5.82% Impact Force roll to make it 5 shots - within reach.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked423shots0.171s≥ 19.05%
Default215shots0.493s≥ 19.05%
Undersuit19.956shots0.579s≥ 0.25%
Flightsuit17.856shots0.579s≥ 12.04%
Light16.86shots0.579s≥ 19.05%≥ 22.1%
Hv Util15.757shots0.815s≥ 5.82%≥ 9.47%
Medium14.77shots0.815s≥ 13.38%≥ 18.46%
Heavy12.68shots0.901s≥ 13.38%≥ 21.48%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked1261shotinstant
Default31.54shots0.407s≥ 5.82%
Undersuit29.9254shots0.407s≥ 11.39%
Flightsuit29.9254shots0.407s≥ 11.39%
Light25.24shots0.407s≥ 32.28%≥ 35.67%
Hv Util23.6255shots0.493s≥ 5.82%≥ 9.47%
Medium22.055shots0.493s≥ 13.38%≥ 18.46%
Heavy18.96shots0.579s≥ 5.82%≥ 13.38%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked25.24shots0.407s≥ 32.28%
Default16.86shots0.579s≥ 19.05%
Undersuit15.967shots0.815s≥ 4.43%
Flightsuit14.288shots0.901s≥ 0.04%
Light13.448shots0.901s≥ 6.29%≥ 9.02%
Hv Util12.68shots0.901s≥ 13.38%≥ 17.29%
Medium11.769shots0.986s≥ 6.29%≥ 11.05%
Heavy10.0810shots1.222s≥ 10.23%≥ 18.1%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Lumin V SMG do?

The Lumin V SMG deals 21 damage per shot at 700 rpm.

How many shots to kill with the Lumin V SMG?

3 torso shots against an unarmored target, and 7 shots against Medium armor (against the shared 100 HP health pool).

What is the Lumin V SMG's time to kill (TTK)?

About 0.815 seconds to drop a Medium-armored torso.

What is the Lumin V SMG's muzzle velocity?

Its projectile travels at 600 m/s.

05More smgs