StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

BR-2 Shotgun

BehringMediumShotgunBallistic

The BR-2 Shotgun is a medium ballistic shotgun from Behring. It hits for 176 damage per shot at 90 rpm, dropping an unarmored target in 1 shot. Against Medium armor it needs 2 torso shots - a time-to-kill of 0.667 seconds. Crafting uses Torite, Hephaestanite, Iron; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
90rpm
65 shots/min? - incl. 3s reloads
Alpha damage
88
dmg/shot - ×8 pellets
Sustained DPS
132
dmg/sec
Magazine
12
rounds
Range
450
meters
Projectile
225
m/s
Effective range - loses 0.05 dmg/m past 12 m, never below 10 dmg450 m / 16000 m scale
In-game pellet spread footageIn-game footage

02Damage, shots to kill & TTKper armor class - Single

Values for Single fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The BR-2 Shotgun takes 2 shots to kill a Heavy helmet. Even its best craft roll (+7.5% Impact Force) can't drop a shot here.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked1761shotinstant
Default882shots0.667s≥ 13.64%
Undersuit83.62shots0.667s≥ 19.62%
Flightsuit74.82shots0.667s≥ 33.69%
Light70.42shots0.667s≥ 42.05%≥ 45.69%
Hv Util662shots0.667s≥ 51.52%≥ 56.74%
Medium61.62shots0.667s≥ 62.34%≥ 69.61%
Heavy52.82shots0.667s≥ 89.39%≥ 102.92%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked5281shotinstant
Default1321shotinstant
Undersuit125.41shotinstant
Flightsuit125.41shotinstant
Light105.61shotinstant
Hv Util992shots0.667s≥ 1.01%≥ 4.49%
Medium92.42shots0.667s≥ 8.23%≥ 13.07%
Heavy79.22shots0.667s≥ 26.26%≥ 35.28%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked105.61shotinstant
Default70.42shots0.667s≥ 42.05%
Undersuit66.882shots0.667s≥ 49.52%
Flightsuit59.842shots0.667s≥ 67.11%
Light56.322shots0.667s≥ 77.56%≥ 82.11%
Hv Util52.82shots0.667s≥ 89.39%≥ 95.92%
Medium49.283shots1.333s≥ 1.46%≥ 6.0%
Heavy42.243shots1.333s≥ 18.37%≥ 26.83%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the BR-2 Shotgun do?

The BR-2 Shotgun deals 88 damage per shot at 90 rpm (11 per pellet across 8 pellets).

How many shots to kill with the BR-2 Shotgun?

1 torso shot against an unarmored target, and 2 shots against Medium armor (against the shared 100 HP health pool).

What is the BR-2 Shotgun's time to kill (TTK)?

About 0.667 seconds to drop a Medium-armored torso.

Does aiming down sights tighten the BR-2 Shotgun's spread?

No - the BR-2 Shotgun's pellet cone is fixed in the game data, so aiming down sights does not tighten the pattern. We confirmed it in the in-game footage on this page.

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