StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Ravager-212 Twin Shotgun

Kastak ArmsMediumShotgunBallistic

The Ravager-212 Twin Shotgun is a medium ballistic shotgun from Kastak Arms. It hits for 104 damage per shot at 350 rpm, dropping an unarmored target in 1 shot. Against Medium armor it needs 3 torso shots - a time-to-kill of 0.343 seconds. Crafting uses Torite, Hephaestanite, Iron; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
350rpm
144 shots/min? - capped at 144 carried
Alpha damage
52
dmg/shot - ×8 pellets
Sustained DPS
303
dmg/sec
Magazine
16
rounds
Range
600
meters
Projectile
300
m/s
Effective range - loses 0.05 dmg/m past 12 m, never below 6 dmg600 m / 16000 m scale
In-game pellet spread footageIn-game footage

02Damage, shots to kill & TTKper armor class - Single

Values for Single fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Ravager-212 Twin Shotgun takes 3 shots to kill a Heavy helmet. Craft a +6.84% Impact Force roll to make it 2 shots - within reach.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked1041shotinstant
Default522shots≈ 0.171s≥ 92.31%
Undersuit49.43shots≈ 0.343s≥ 1.21%
Flightsuit44.23shots≈ 0.343s≥ 13.12%
Light41.63shots≈ 0.343s≥ 20.19%≥ 23.27%
Hv Util393shots≈ 0.343s≥ 28.21%≥ 32.63%
Medium36.43shots≈ 0.343s≥ 37.36%≥ 43.51%
Heavy31.24shots≈ 0.514s≥ 6.84%≥ 14.47%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked3121shotinstant
Default782shots≈ 0.171s≥ 28.21%
Undersuit74.12shots≈ 0.171s≥ 34.95%
Flightsuit74.12shots≈ 0.171s≥ 34.95%
Light62.42shots≈ 0.171s≥ 60.26%≥ 64.37%
Hv Util58.52shots≈ 0.171s≥ 70.94%≥ 76.83%
Medium54.62shots≈ 0.171s≥ 83.15%≥ 91.35%
Heavy46.83shots≈ 0.343s≥ 6.84%≥ 14.47%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked62.42shots≈ 0.171s≥ 60.26%
Default41.63shots≈ 0.343s≥ 20.19%
Undersuit39.523shots≈ 0.343s≥ 26.52%
Flightsuit35.363shots≈ 0.343s≥ 41.4%
Light33.284shots≈ 0.514s≥ 0.16%≥ 2.73%
Hv Util31.24shots≈ 0.514s≥ 6.84%≥ 10.52%
Medium29.124shots≈ 0.514s≥ 14.47%≥ 19.59%
Heavy24.965shots≈ 0.686s≥ 0.16%≥ 7.31%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Ravager-212 Twin Shotgun do?

The Ravager-212 Twin Shotgun deals 52 damage per shot at 350 rpm (6 per pellet across 8 pellets).

How many shots to kill with the Ravager-212 Twin Shotgun?

1 torso shot against an unarmored target, and 3 shots against Medium armor (against the shared 100 HP health pool).

What is the Ravager-212 Twin Shotgun's time to kill (TTK)?

About 0.343 seconds to drop a Medium-armored torso.

Does aiming down sights tighten the Ravager-212 Twin Shotgun's spread?

No - the Ravager-212 Twin Shotgun's pellet cone is fixed in the game data, so aiming down sights does not tighten the pattern. We confirmed it in the in-game footage on this page.

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