R97 Shotgun
The R97 Shotgun is a medium ballistic shotgun from Gemini. It hits for 64 damage per shot at 375 rpm, dropping an unarmored target in 2 shots. Against Medium armor it needs 5 torso shots - a time-to-kill of 0.64 seconds. Crafting uses Savrilium, Hephaestanite, Iron; the tables below list the Impact Force roll needed to drop a shot against every armor class.
Open in the interactive calculator →
01Specifications2 fire modes
02Damage, shots to kill & TTKper armor class - Shotgun
Values for Shotgun fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.
The R97 Shotgun takes 4 shots to kill a Heavy helmet. Even its best craft roll (+7.5% Impact Force) can't drop a shot here.
Torso
| Armor | Dmg / shot | STK | TTK | Impact Forcebase | Impact Forcemax crafted |
|---|---|---|---|---|---|
| Naked | 64 | 2shots | ≈ 0.16s | ≥ 56.25% | — |
| Default | 32 | 4shots | ≈ 0.48s | ≥ 4.17% | — |
| Undersuit | 30.4 | 4shots | ≈ 0.48s | ≥ 9.65% | — |
| Flightsuit | 27.2 | 4shots | ≈ 0.48s | ≥ 22.55% | — |
| Light | 25.6 | 4shots | ≈ 0.48s | ≥ 30.21% | ≥ 33.55% |
| Hv Util | 24 | 5shots | ≈ 0.64s | ≥ 4.17% | ≥ 7.76% |
| Medium | 22.4 | 5shots | ≈ 0.64s | ≥ 11.61% | ≥ 16.6% |
| Heavy | 19.2 | 6shots | ≈ 0.8s | ≥ 4.17% | ≥ 11.61% |
Head
| Armor | Dmg / shot | STK | TTK | Impact Forcebase | Impact Forcemax crafted |
|---|---|---|---|---|---|
| Naked | 192 | 1shot | instant | — | — |
| Default | 48 | 3shots | ≈ 0.32s | ≥ 4.17% | — |
| Undersuit | 45.6 | 3shots | ≈ 0.32s | ≥ 9.65% | — |
| Flightsuit | 45.6 | 3shots | ≈ 0.32s | ≥ 9.65% | — |
| Light | 38.4 | 3shots | ≈ 0.32s | ≥ 30.21% | ≥ 33.55% |
| Hv Util | 36 | 3shots | ≈ 0.32s | ≥ 38.89% | ≥ 43.68% |
| Medium | 33.6 | 3shots | ≈ 0.32s | ≥ 48.81% | ≥ 55.47% |
| Heavy | 28.8 | 4shots | ≈ 0.48s | ≥ 15.74% | ≥ 24.01% |
Arms/Legs
| Armor | Dmg / shot | STK | TTK | Impact Forcebase | Impact Forcemax crafted |
|---|---|---|---|---|---|
| Naked | 38.4 | 3shots | ≈ 0.32s | ≥ 30.21% | — |
| Default | 25.6 | 4shots | ≈ 0.48s | ≥ 30.21% | — |
| Undersuit | 24.32 | 5shots | ≈ 0.64s | ≥ 2.8% | — |
| Flightsuit | 21.76 | 5shots | ≈ 0.64s | ≥ 14.89% | — |
| Light | 20.48 | 5shots | ≈ 0.64s | ≥ 22.07% | ≥ 25.2% |
| Hv Util | 19.2 | 6shots | ≈ 0.8s | ≥ 4.17% | ≥ 7.76% |
| Medium | 17.92 | 6shots | ≈ 0.8s | ≥ 11.61% | ≥ 16.6% |
| Heavy | 15.36 | 7shots | ≈ 0.96s | ≥ 8.51% | ≥ 16.26% |
03Crafting materialsFabrication bench
Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.
- Frame - 0.04 SCU Savrilium (affects recoil - no damage effect) - mined grades 322/580/636/776/878/905/967/1000
- Stock - 0.02 SCU Hephaestanite (affects recoil - no damage effect) - mined grades 330/572/692/758/896/916/975/1000
- Barrel - 0.02 SCU Iron (Impact Force + fire-rate roll) - mined grades 325/521/664/710/874/907/970/1000
04Frequently askedQuick answers
How much damage does the R97 Shotgun do?
The R97 Shotgun deals 32 damage per shot at 375 rpm (4 per pellet across 8 pellets).
How many shots to kill with the R97 Shotgun?
2 torso shots against an unarmored target, and 5 shots against Medium armor (against the shared 100 HP health pool).
What is the R97 Shotgun's time to kill (TTK)?
About 0.64 seconds to drop a Medium-armored torso.
Does aiming down sights tighten the R97 Shotgun's spread?
No - the R97 Shotgun's pellet cone is fixed in the game data, so aiming down sights does not tighten the pattern. We confirmed it in the in-game footage on this page.