StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

Zenith Laser Sniper Rifle

Verified Offworld Laser TechnologiesMediumSniper RifleEnergy

The Zenith Laser Sniper Rifle is a medium energy sniper rifle from Verified Offworld Laser Technologies. It hits for 85 damage per shot at 325 rpm, dropping an unarmored target in 2 shots. Against Medium armor it needs 4 torso shots - a time-to-kill of 0.554 seconds. Crafting uses Taranite, Gold, Janalite, Sadaryx; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications2 fire modes

Fire rate
325rpm
187 shots/min? - incl. 3s reloads
Alpha damage
42.5
dmg/shot - default
Sustained DPS
230
dmg/sec
Magazine
22
rounds
Range
1400
meters
Projectile
700
m/s
Effective range1400 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Single

Values for Single fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The Zenith Laser Sniper Rifle takes 3 shots to kill a Heavy helmet. Even its best craft roll (+20% Impact Force) can't drop a shot here.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked852shots0.185s≥ 17.65%
Default42.53shots0.369s≥ 17.65%
Undersuit40.3753shots0.369s≥ 23.84%
Flightsuit36.1253shots0.369s≥ 38.41%
Light343shots0.369s≥ 47.06%≥ 50.83%
Hv Util31.8754shots0.554s≥ 4.58%≥ 8.18%
Medium29.754shots0.554s≥ 12.04%≥ 17.06%
Heavy25.54shots0.554s≥ 30.72%≥ 40.06%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked2551shotinstant
Default63.752shots0.185s≥ 56.86%
Undersuit60.5622shots0.185s≥ 65.12%
Flightsuit60.5622shots0.185s≥ 65.12%
Light512shots0.185s≥ 96.08%≥ 101.11%
Hv Util47.8123shots0.369s≥ 4.58%≥ 8.18%
Medium44.6253shots0.369s≥ 12.04%≥ 17.06%
Heavy38.253shots0.369s≥ 30.72%≥ 40.06%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked512shots0.185s≥ 96.08%
Default343shots0.369s≥ 47.06%
Undersuit32.34shots0.554s≥ 3.2%
Flightsuit28.94shots0.554s≥ 15.34%
Light27.24shots0.554s≥ 22.55%≥ 25.69%
Hv Util25.54shots0.554s≥ 30.72%≥ 35.23%
Medium23.85shots0.738s≥ 5.04%≥ 9.75%
Heavy20.45shots0.738s≥ 22.55%≥ 31.3%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the Zenith Laser Sniper Rifle do?

The Zenith Laser Sniper Rifle deals 42.5 damage per shot at 325 rpm.

How many shots to kill with the Zenith Laser Sniper Rifle?

2 torso shots against an unarmored target, and 4 shots against Medium armor (against the shared 100 HP health pool).

What is the Zenith Laser Sniper Rifle's time to kill (TTK)?

About 0.554 seconds to drop a Medium-armored torso.

What is the Zenith Laser Sniper Rifle's muzzle velocity?

Its projectile travels at 700 m/s.

05More sniper rifles