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Star Citizen FPS Ballistics Database

Arlington Rifle

Star CitizenHedeby GunworksMediumAssault RifleBallistic
Two shells from one magazine: Slug is a single 80 Physical round, Single is a buckshot shell - 8 pellets of 12.5 damage for 100 per shot.

The Arlington Rifle is a medium ballistic assault rifle in Star Citizen, made by Hedeby Gunworks. It hits for 160 damage per shot at 85 rpm, dropping an unarmored target in 1 shot. Against Medium armor it needs 2 torso shots - a time-to-kill of 0.706 seconds.

Open in the interactive calculator →

01Specifications2 fire modes

Alpha damage
80
dmg/shot - vs Default
Fire rate
85rpm
70 shots/min? - incl. 3s reloads
Sustained DPS
113
dmg/sec - vs Default
Magazine
20
rounds
Range
1100
meters
Projectile
550
m/s
Range - loses 0.1 dmg/m past 50 m, to a minimum of 35 dmg1100 m / 4800 m scale

02Damage, shots to kill & TTKper armor class - Slug

Values for Slug fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Super Heavy armor

The Arlington Rifle takes 7 shots to kill a Super Heavy helmet.

Torso
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked1601shotinstant———
Default802shots0.706s———
Undersuit762shots0.706s———
Flightsuit682shots0.706s———
Light642shots0.706s———
Hv Util?602shots0.706s———
Medium562shots0.706s———
Heavy483shots1.412s———
Super Heavy1010shots6.353s———
Head
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked3201shotinstant———
Default1201shotinstant———
Undersuit1141shotinstant———
Flightsuit1021shotinstant———
Light962shots0.706s———
Hv Util?902shots0.706s———
Medium842shots0.706s———
Heavy722shots0.706s———
Super Heavy157shots4.235s———
Arms/Legs
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked1201shotinstant———
Default642shots0.706s———
Undersuit60.82shots0.706s———
Flightsuit54.42shots0.706s———
Light51.22shots0.706s———
Hv Util?483shots1.412s———
Medium44.83shots1.412s———
Heavy38.43shots1.412s———
Super Heavy813shots8.471s———
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Frequently askedQuick answers

How much damage does the Arlington Rifle do?

The Arlington Rifle deals 80 damage per shot at 85 rpm.

How many shots to kill with the Arlington Rifle?

1 torso shot against an unarmored target, and 2 shots against Medium armor (against the shared 100 HP health pool).

What is the Arlington Rifle's time to kill (TTK)?

About 0.706 seconds to drop a Medium-armored torso.

What is the Arlington Rifle's muzzle velocity?

Its Slug projectile travels at 550 m/s, with damage falloff starting at 50 m. Its Single shell travels at 300 m/s.

04More assault rifles