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Star Citizen FPS Ballistics Database

P4-AR Rifle

Star CitizenBehringMediumAssault RifleBallistic

The P4-AR Rifle is a medium ballistic assault rifle in Star Citizen, made by Behring. It hits for 24 damage per shot at 810 rpm, dropping an unarmored target in 5 shots. Against Medium armor it needs 12 torso shots - a time-to-kill of 0.815 seconds. Crafting uses Aluminum, Hephaestanite, Iron; the tables below list the Impact Force needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications2 fire modes

Alpha damage
12
dmg/shot - vs Default
Fire rate
810rpm
360 shots/min? - capped at 360 carried
Sustained DPS
162
dmg/sec - vs Default
Magazine
40
rounds
Range
1100
meters
Projectile
550
m/s
Range - loses 0.05 dmg/m past 40 m, to a minimum of 10 dmg1100 m / 4800 m scale

02Damage, shots to kill & TTKper armor class - Rapid

Values for Rapid fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Super Heavy armor

The P4-AR Rifle takes 45 shots to kill a Super Heavy helmet. Craft +1.02% Impact Force to make it 44 shots - within reach.

Torso
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked245shots0.296s≥ 4.17%——
Default129shots0.593s≥ 4.17%——
Undersuit11.49shots0.593s≥ 9.65%——
Flightsuit10.210shots0.667s≥ 8.94%——
Light9.611shots0.741s≥ 4.17%≥ 6.84%≥ 8.23%
Hv Util?912shots0.815s≥ 1.02%—≥ 6.33%
Medium8.412shots0.815s≥ 8.23%≥ 13.08%≥ 15.67%
Heavy7.214shots0.963s≥ 6.84%≥ 14.47%≥ 18.71%
Super Heavy1.567shots4.889s≥ 1.02%≥ 22.44%—
Head
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked483shots0.148s≥ 4.17%——
Default186shots0.37s≥ 11.12%——
Undersuit17.16shots0.37s≥ 16.96%——
Flightsuit15.37shots0.444s≥ 8.94%——
Light14.47shots0.444s≥ 15.75%≥ 18.71%≥ 20.26%
Hv Util?13.58shots0.519s≥ 5.83%—≥ 11.39%
Medium12.68shots0.519s≥ 13.38%≥ 18.46%≥ 21.17%
Heavy10.810shots0.667s≥ 2.89%≥ 10.23%≥ 14.32%
Super Heavy2.2545shots3.259s≥ 1.02%≥ 22.44%—
Arms/Legs
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked186shots0.37s≥ 11.12%——
Default9.611shots0.741s≥ 4.17%——
Undersuit9.1211shots0.741s≥ 9.65%——
Flightsuit8.1613shots0.889s≥ 2.13%——
Light7.6814shots0.963s≥ 0.17%≥ 2.73%≥ 4.07%
Hv Util?7.214shots0.963s≥ 6.84%—≥ 12.47%
Medium6.7215shots1.037s≥ 6.3%≥ 11.06%≥ 13.6%
Heavy5.7618shots1.259s≥ 2.13%≥ 9.42%≥ 13.48%
Super Heavy1.284shots6.148s≥ 0.41%≥ 21.7%—
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the P4-AR Rifle do?

The P4-AR Rifle deals 12 damage per shot at 810 rpm.

How many shots to kill with the P4-AR Rifle?

5 torso shots against an unarmored target, and 12 shots against Medium armor (against the shared 100 HP health pool).

What is the P4-AR Rifle's time to kill (TTK)?

About 0.815 seconds to drop a Medium-armored torso.

What is the P4-AR Rifle's muzzle velocity?

Its projectile travels at 550 m/s, with damage falloff starting at 40 m.

05More assault rifles