StoppingPower pew pew math
Data live 4.10.1
LIVEPTU
Star Citizen FPS Ballistics Database

CQ7 Rifle

Star CitizenBehringMediumAssault RifleBallistic

The CQ7 Rifle is a medium ballistic assault rifle in Star Citizen, made by Behring. It hits for 36 damage per shot at 650 rpm, dropping an unarmored target in 3 shots. Against Medium armor it needs 8 torso shots - a time-to-kill of 0.646 seconds. Crafting uses Aluminum, Hephaestanite, Iron; the tables below list the Impact Force needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications2 fire modes

Alpha damage
18
dmg/shot - vs Default
Fire rate
650rpm
359 shots/min? - incl. 3s reloads
Sustained DPS
195
dmg/sec - vs Default
Magazine
40
rounds
Range
1100
meters
Projectile
550
m/s
Range - loses 0.06 dmg/m past 65 m, to a minimum of 10 dmg1100 m / 4800 m scale

02Damage, shots to kill & TTKper armor class - Rapid

Values for Rapid fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Super Heavy armor

The CQ7 Rifle takes 30 shots to kill a Super Heavy helmet. Craft +2.18% Impact Force to make it 29 shots - within reach.

Torso
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked363shots0.185s≥ 38.89%——
Default186shots0.462s≥ 11.12%——
Undersuit17.16shots0.462s≥ 16.96%——
Flightsuit15.37shots0.554s≥ 8.94%——
Light14.47shots0.554s≥ 15.75%≥ 18.71%≥ 20.26%
Hv Util?13.58shots0.646s≥ 5.83%—≥ 11.39%
Medium12.68shots0.646s≥ 13.38%≥ 18.46%≥ 21.17%
Heavy10.810shots0.831s≥ 2.89%≥ 10.23%≥ 14.32%
Super Heavy2.2545shots4.062s≥ 1.02%≥ 22.44%—
Head
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked722shots0.092s≥ 38.89%——
Default274shots0.277s≥ 23.46%——
Undersuit25.654shots0.277s≥ 29.96%——
Flightsuit22.955shots0.369s≥ 8.94%——
Light21.65shots0.369s≥ 15.75%≥ 18.71%≥ 20.26%
Hv Util?20.255shots0.369s≥ 23.46%—≥ 29.96%
Medium18.96shots0.462s≥ 5.83%≥ 10.56%≥ 13.1%
Heavy16.27shots0.554s≥ 2.89%≥ 10.23%≥ 14.32%
Super Heavy3.37530shots2.677s≥ 2.18%≥ 23.85%—
Arms/Legs
ArmorDmgper shotSTKshots to killTTKtime to killBasevs standard armorMax craftedvs +10% armorPremium?vs +15% sets
Naked274shots0.277s≥ 23.46%——
Default14.47shots0.554s≥ 15.75%——
Undersuit13.688shots0.646s≥ 4.43%——
Flightsuit12.249shots0.738s≥ 2.13%——
Light11.529shots0.738s≥ 8.51%≥ 11.29%≥ 12.74%
Hv Util?10.810shots0.831s≥ 2.89%—≥ 8.3%
Medium10.0810shots0.831s≥ 10.23%≥ 15.17%≥ 17.81%
Heavy8.6412shots1.015s≥ 5.22%≥ 12.74%≥ 16.91%
Super Heavy1.856shots5.077s≥ 1.02%≥ 22.44%—
The three Impact Force columns are the minimum Dmg % a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the Impact Force to reach the same breakpoint against a fully-crafted target, and premium = the same against the best sets in that tier, so you can read across the row. Most armor gains +10% damage mitigation at max craft quality, but roughly half the sets in each tier reach +15% instead - at Heavy that is ADP, ADP-mk4, Balor HCH, Defiance, Manticore and Overlord, and every Heavy Utility piece is premium. Where the weapon already one-shots standard armor, the crafted values are the Impact Force to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the CQ7 Rifle do?

The CQ7 Rifle deals 18 damage per shot at 650 rpm.

How many shots to kill with the CQ7 Rifle?

3 torso shots against an unarmored target, and 8 shots against Medium armor (against the shared 100 HP health pool).

What is the CQ7 Rifle's time to kill (TTK)?

About 0.646 seconds to drop a Medium-armored torso.

What is the CQ7 Rifle's muzzle velocity?

Its projectile travels at 550 m/s, with damage falloff starting at 65 m.

05More assault rifles