StoppingPower Star Citizen gun math
Patch 4.9.0
FPS Ballistics Database

P8-AR Rifle

BehringMediumAssault RifleBallistic

The P8-AR Rifle is a medium ballistic assault rifle from Behring. It hits for 90 damage per shot at 235 rpm, dropping an unarmored target in 2 shots. Against Medium armor it needs 4 torso shots - a time-to-kill of 0.766 seconds. Crafting uses Stileron, Hephaestanite, Iron; the tables below list the Impact Force roll needed to drop a shot against every armor class.

Open in the interactive calculator →

01Specifications1 fire mode

Fire rate
235rpm
132 shots/min? - incl. 3s reloads
Alpha damage
45
dmg/shot - default
Sustained DPS
176
dmg/sec
Magazine
15
rounds
Range
2300
meters
Projectile
1150
m/s
Effective range - loses 0.1 dmg/m past 50 m, never below 40 dmg2300 m / 16000 m scale

02Damage, shots to kill & TTKper armor class - Single

Values for Single fire, bare weapon, standard (500) quality. Fire modes, barrel attachments and the craft-quality slider are in the interactive calculator.

Body region: Head vs Heavy armor

The P8-AR Rifle takes 3 shots to kill a Heavy helmet. Even its best craft roll (+7.5% Impact Force) can't drop a shot here.

Torso

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked902shots0.255s≥ 11.11%
Default453shots0.511s≥ 11.11%
Undersuit42.753shots0.511s≥ 16.96%
Flightsuit38.253shots0.511s≥ 30.72%
Light363shots0.511s≥ 38.89%≥ 42.45%
Hv Util33.753shots0.511s≥ 48.15%≥ 53.26%
Medium31.54shots0.766s≥ 5.82%≥ 10.56%
Heavy274shots0.766s≥ 23.46%≥ 32.28%

Head

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked2701shotinstant
Default67.52shots0.255s≥ 48.15%
Undersuit64.1252shots0.255s≥ 55.95%
Flightsuit64.1252shots0.255s≥ 55.95%
Light542shots0.255s≥ 85.19%≥ 89.93%
Hv Util50.6252shots0.255s≥ 97.53%≥ 104.34%
Medium47.253shots0.511s≥ 5.82%≥ 10.56%
Heavy40.53shots0.511s≥ 23.46%≥ 32.28%

Arms/Legs

ArmorDmg / shotSTKTTKImpact ForcebaseImpact Forcemax crafted
Naked542shots0.255s≥ 85.19%
Default363shots0.511s≥ 38.89%
Undersuit34.23shots0.511s≥ 46.2%
Flightsuit30.64shots0.766s≥ 8.93%
Light28.84shots0.766s≥ 15.74%≥ 18.71%
Hv Util274shots0.766s≥ 23.46%≥ 27.71%
Medium25.24shots0.766s≥ 32.28%≥ 38.2%
Heavy21.65shots1.021s≥ 15.74%≥ 24.01%
The two Impact Force columns are the minimum Dmg % roll a crafted weapon needs to remove one shot-to-kill: base = vs standard armor, max crafted = the roll to reach the same breakpoint against a fully-crafted target (the four armor tiers gain +10% damage mitigation at max quality), so you can read across the row. Where the weapon already one-shots standard armor, the max-crafted value is the roll to keep that one-shot. Clothing and undersuits can't be crafted; flight suits can be, but have no craftable stats that matter here. STK = shots to kill. Computed at 0 m against the 100 HP health pool.

03Crafting materialsFabrication bench

Each part's stat roll follows its input material's quality 1:1 - quality 500 is the standard looted weapon, 1000 the best craft.

04Frequently askedQuick answers

How much damage does the P8-AR Rifle do?

The P8-AR Rifle deals 45 damage per shot at 235 rpm.

How many shots to kill with the P8-AR Rifle?

2 torso shots against an unarmored target, and 4 shots against Medium armor (against the shared 100 HP health pool).

What is the P8-AR Rifle's time to kill (TTK)?

About 0.766 seconds to drop a Medium-armored torso.

What is the P8-AR Rifle's muzzle velocity?

Its projectile travels at 1150 m/s, with damage falloff starting at 50 m.

05More assault rifles